Design Patterns and UML diagrams

This is more of an "advice" thread than a code thread.

I've been listening to Derek Banas's youtube tutorials on UML diagrams and design patterns, which I've heard are two essential subjects to learn.

Here's the thing: His UML and DP tutorials both pertain to java. I'm less worried about UML since its very purpose is to be cross-lingual, but I'm worried that I'll get the wrong idea about how to implement these design patterns in c++ if I watch his videos, which are about design patterns in java.

Am I right to worry? Or should I shut up and learn?
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Learn the patterns - there aren't that many anyway - then read Alexandrescu and Dewhurst to learn how they apply to C++
Gracias, Cubbi.
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