OS X Initialize OpenGL

Hello,

I've converted from DirectX 11 to OpenGL 4.x on OS X. Is there a way to initialize OpenGL without GLUT or without some other toolkit? I would like to initialize OpenGL on OS X using just the GL library. Is that possible? Ive searched couple days now and MAC world seems to use a toolkit.

I have installed and running XCode, using the GL framework on OS X 10.9.5.
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