SDL windowsurface size

closed account (N8RzwA7f)
Hello,

in my SDL code the window has a smaller size then
the accompanying windowsurface ? How can this be?
i need them to be the same size



pWindow = SDL_CreateWindow("title",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,windowWidth,windowHeight,SDL_WINDOW_SHOWN);
pWindowSurface = SDL_GetWindowSurface(pWindow);

now pWindowSurface->w is not the same as windowWidth , pWindowSurface->w is much bigger. same for height.

thanks for any help :)

Is the size of the visible window also bigger?
Did you do error checking when you initialized SDL?

Try this code that's basically from lazyfoo.com, does it run correctly and output 640 in the console?

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
#include <SDL2/SDL.h>
#include <cstdio>

const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;


int main(int argc, char** args)
{
        SDL_Window* window = NULL;

        SDL_Surface* screenSurface = NULL;

        if(SDL_Init(SDL_INIT_VIDEO ) < 0)
        {
                printf( "SDL Init has failed. SDL_ERROR: %s\n", SDL_GetError());
        }
        else
        {
                window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
                if(window == NULL)
                {
                        printf( "SDL Window Creation has failed. SDL_ERROR: %s\n", SDL_GetError());
                }
                else
                {
                        screenSurface = SDL_GetWindowSurface(window);
                        printf("%d\n", screenSurface->w);
                        SDL_FillRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xFF, 0xFF, 0xFF));
                        SDL_UpdateWindowSurface(window);
                        SDL_Delay(2000);
                }
        SDL_DestroyWindow(window);
        SDL_Quit();
        return 0;
        }
}

I tried breaking the above code, but I couldn't replicate your error. Can you post the full code?
Last edited on
Topic archived. No new replies allowed.