| Shay9999 (91) | |
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Okay, I think (not entirely sure) that the way people are able to change in-program features (such as hacking a game or website), they need to find an address of a variable, and they need to change the variable to allow them to use a feature that they would normally not be able to use...? I guess, and correct me if I'm wrong, they could enter in the amount of money their character has by changing the variable that accounts for his player's money. So, I suppose I could change the address using the WriteProcessMemoryFunction, but how do I find the address of the feature, and how can I keep other people from finding this address? Question me if you don't understand my query, I am a little confused at the moment, and thank you for any help. | |
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| Kiana (186) | |
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you can find the address by using memory-scanning tools Cheat Engine (http://cheatengine.org/) is a popular one as for code protection, that's an entirely separate topic altogether & one i'm far from qualified to speak about | |
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| Shay9999 (91) | |
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Thanks for the cheatengine program ^_^ Now, I just need to know how to prevent this =P | |
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