Memory Leak help?

Hey guys

I'm having an issue understanding a line of code:
message = TTF_RenderText_Solid(font , vectorSize.str().c_str(), textColor);
This line seems to introduce a memory leak into my application. The application is basic, using SDL to run my loop and displaying vectorSize onto my screen. I'm curious to learn what is causing the memory leak and a possible guide to solving it? I would appreciate any input.
Topic archived. No new replies allowed.