I recently got a new laptop and it has been cursed with the affliction that is Windows 8. I've tried to reinstall Windows 7 on it but to no avail. I am currently enrolled in a Computer Graphics class and we have an assignment that is due on Wednesday and I have been struggling to set up OpenGL. I am using Visual C++ 2010 and cannot seem to get it to work. When telling my instructor of my issue he simply responded with:
Note: 32-bit refers to 32-bit Windows Operating System, and 64-bit refers to 64-bit Windows Operating System
Place copy of "glut32.dll" in the system folder.
Place copy of "glut32.lib" in library directory
32-bit: "C:\Program Files\Windows Kits\8.0\Lib\um\x86"
64-bit: "C:\Program Files (x86)\Windows Kits\8.0\Lib\um\x86"
Place copy of "glut.h" in include directory
32-bit: "C:\Program Files\Windows Kits\8.0\Include\um\gl"
64-bit: "C:\Program Files (x86)\Windows Kits\8.0\Include\um\gl"
The issue that I am running into is that the folder
C:\Program Files (x86)\Windows Kits\" does not exist on my machine. Does anyone have any ideas on how to help or can tell me how to set up OpenGL with a different SDK? It would be much appreciated.
I am using Visual C++ 2010 and cannot seem to get it to work.
Have u tried re-installing the vc ? owh and don't forget to choose the debug option. my friend had the same problem before where the folder was missing, can't remember what he did but u can start there.
Maybe reinstall the Windows SDK, or find where it is currently installed. Do you have a Microsoft SDK folder? In any case you can put the header anywhere and configure your project's include directories to find it.
PS: this has nothing to do with Windows 8. Just saying.