Sorry, this question -> im still getting the '+1 overloaded' error.
tfityo suggested a design i was implementing that works, whenever i put it into classes (see the beginning of my post for it) it throws a few error for me.
I have solved most of the errors by forward declaring some classes inside others. Now the only problem im getting is the '+1 overloaded'. This is something im getting when i declare an object like this:
GameObject *Player = new GameObject(new PlayInputComponent);
However the program runs fine but i get this error anyways. Im just trying to figure out the cause of this problem and if theres any other creation of the object
I appreciate your help and i hope your not getting frustrated(at least as i am lol) but the build isnt actually giving me the error, when i hold my mouse over the line where i dynamically create the object, it displays the error or warning
Also Cire, when i do EXACTLY that code and put it into classes, i get a '+2 overload' error when i hold my mouse over GameObject that i created, dynamically created or not.. im so confused -_-