Ide for the game engine, which should I use?

I want to develop in C + + game engine. Visual C + +, Qt, Codeblocks, DevC + +. Which one would you recommend?
(Game will improve.)
ide's doesnt matter, you can just use a text editor and makefiles.

Though , compilers may matter, you can use g++ (mingw , if you are on windows) , the free compiler from gnu or you use msvc++.

I use codeblocks and g++ ,for that sake, just download each ide and choose that appeals good to you.
The compiler really doesn't matter, but an IDE with a good debugger may. I'd recommend VC++ for windows development.
Even in that case ide doesn't matter , a debugger matters , your ide acts just as an another interface to the debugger which you also access through command line.
E.g. the gdb ,the gnu debugger.

Compilers may matter sometimes, e.g. vc++ and g++ both dont offer all c++11 features but g++ still offers some features that vc++ dont and vice versa (though g++ offers more)
Last edited on
Dev ftw!
just no.
Topic archived. No new replies allowed.