Handling exceptions generated by the Model

Hi, I'm struggling with the problem of how to pick a few exceptions generated by the Model, because the assumption MVC you only have access to public view, and the model is only managed by the controller, and, now I wonder how to best resolve not to violate the idea of ​​MVC and show the exception and kill the program.

Please, help

My Model class, but write it in this way is not compatible with the MVC.
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ClientNetwork::ClientNetwork( void )
{
    // create WSADATA object
    WSADATA wsaData;
   
      // socket
    ClientSocket = INVALID_SOCKET;
    initMode = 1;
   // holds address info for socket to connect to
    struct addrinfo * result = NULL, * ptr = NULL, hints;
   
    // Initialize Winsock
    try {
       
        (( initResult = WSAStartup( MAKEWORD( 2, 2 ), & wsaData ) ) > 0 ? throw initResult
            : false );
       
    } catch( int e ) {
       
        cout << "Blad WSAStartup: " << e << endl;
        exit( 1 );
       
    }
   
   
    // set address info
    ZeroMemory( & hints, sizeof( hints ) );
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_protocol = IPPROTO_TCP;
   
   
    //resolve server address and port 
    try {
       
        (( initResult = getaddrinfo( "127.0.0.1", DEFAULT_PORT, & hints, & result ) ) > 0 ? throw initResult
            : false );
       
    } catch( int e ) {
       
        cout << "Blad Addrinfo: " << e << endl;
        WSACleanup();
        exit( 1 );
       
    }
   
   // Attempt to connect to an address until one succeeds
    for( ptr = result; ptr != NULL; ptr = ptr->ai_next ) {
   
        try {
           
            (( ClientSocket = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == INVALID_SOCKET ? throw INVALID_SOCKET
                : false );
           
        } catch(...) {
           
            cout << "Blad Socket'a: " << WSAGetLastError() << endl;
            WSACleanup();
            exit( 1 );
           
        }
       
       // Connect to server.
        try {
            (( initResult = connect( ClientSocket, ptr->ai_addr,( int ) ptr->ai_addrlen ) ) == SOCKET_ERROR ? throw initResult
                : false );
           
        } catch(...) {
           
            closesocket( ClientSocket );
            ClientSocket = INVALID_SOCKET;
            cout << "Serwer wylaczony!" << endl;
           
        }
    }
   
    // no longer need address info for server
    freeaddrinfo( result );
   
   
   
    
    if( ClientSocket == INVALID_SOCKET )
    {
        cout << "Nie mozna polaczyć sie z serwerem!" << endl;
        WSACleanup();
        exit( 1 );
    }
   // Set the mode of the socket to be nonblocking
  
    try {
        (( initResult = ioctlsocket( ClientSocket, FIONBIO, & initMode ) ) == SOCKET_ERROR ? throw initResult
            : false );
       
    } catch(...) {
       
        cout << "Blad ioctlsocket: " << WSAGetLastError() << endl;
        closesocket( ClientSocket );
        WSACleanup();
        exit( 1 );
       
    }
   
}
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