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int Employee::numEmployees=0;//supply initial value to static data members
const double MIN_HOURS = 0;
const double MAX_HOURS = 50;
const double MIN_WAGE = 10;
const double MAX_WAGE = 50;
const int WORK_WEEKS = 50;
class Hourly :public Employee
{
protected:
double wage;
double hours;
string category;
public:
Hourly():Employee()
{
}
Hourly(string firstName, string lastName, char gender, int dependents, double wage, double hours, Benefit benefits, string category)
: Employee(firstName, lastName, gender, dependents, benefits)
{
//no employee constructor with correct arguments, either create a new constructor or set the attributes individually
//use the properties instead of the attributes to ensure all data is valid
setWage(wage);
setHours(hours);
setCategory(category);
setAnnualSalary(wage, hours);
}
Hourly(double wage, double hours, string category):Employee()//ensure the inherited fields are initialized
{
setWage(wage);
setHours(hours);
setCategory(category);
}
double getWage()
{
return wage;
}
void setWage(double wage)
{
if (wage >= MIN_WAGE && wage <= MAX_WAGE)
{
this->wage = wage;
}
else if (wage < MIN_WAGE)
{
this->wage = MIN_WAGE;
}
else
{
this->wage = MAX_WAGE;
}
}
double getHours()
{
return hours;
}
void setHours(double hours)
{
if (hours > MIN_HOURS && hours < MAX_HOURS)
{
this->hours = hours;
}
else if (hours <= MIN_HOURS)
{
this->hours = MIN_HOURS;
}
else
{
this->hours = MAX_HOURS;
}
}
string getCategory()
{
return category;
}
void setCategory(string category)
{
if (category.compare("temporary")==0)
{
this->category = category;
}
else if (category.compare("part time")==0)
{
this->category = category;
}
else if (category.compare("full time")==0)
{
this->category = category;
}
else
{
this->category = "Unknown";
}
}
virtual double calculatePay()
{
return wage * hours;
}
void setAnnualSalary(double wage, double hours)
{
Employee::setAnnualSalary(calculatePay() * WORK_WEEKS);
}
virtual void displayEmployee()
{
setAnnualSalary(wage, hours);
Employee::displayEmployee();
cout<<"Hourly Employee\n";
cout<<"Category:\t\t" << category << "\n";
cout<<"Wage:\t\t\t" << wage << "\n";
cout<<"Hours:\t\t\t" << hours << "\n";
}
};
const int MIN_MANAGEMENT_LEVEL = 0;
const int MAX_MANAGEMENT_LEVEL = 3;
const double BONUS_PERCENT = .10;
class Salaried :public Employee
{
protected:
int managementLevel;
public:
Salaried():Employee()//initial the common employee attributes
{
managementLevel = MIN_MANAGEMENT_LEVEL;
}
Salaried(string firstName, string lastName, char gender, int dependents, double salary, Benefit benefits, int manLevel)
:Employee(firstName, lastName, gender, dependents, salary, benefits)
{
setManagementLevel(manLevel); //use the property to ensure valid data in the managementLevel attribute
}
Salaried(double salary, int manLevel):Employee()
{
Employee::setAnnualSalary(salary); //use the super class property to ensure valid data in the annual salary
setManagementLevel(manLevel);
}
void setManagementLevel(int manLevel)
{
if (manLevel >= MIN_MANAGEMENT_LEVEL && manLevel <= MAX_MANAGEMENT_LEVEL)
{
managementLevel = manLevel;
}
else
{
managementLevel = MIN_MANAGEMENT_LEVEL;
}
}
int getManagementLevel()
{
return managementLevel;
}
virtual double calculatePay()
{
return Employee::calculatePay() * (1 + (managementLevel*BONUS_PERCENT));
}
virtual void displayEmployee()
{
Employee::displayEmployee();
cout<<"Salaried Employee\n";
cout<<"Management level:\t" << managementLevel;
}
};
void DisplayApplicationInformation()
{ cout<<"Welcome to your Object Oriented Program--Employee Class"
<<"Name: James Sutterfield";
}
void DisplayDivider(string message)
{cout<<"\n*************** " + message + " *********************\n";}
string GetInput( string message)
{ string mystring;
cout<<"Please enter your "<<message;
getline(cin, mystring);
return mystring;
}
void TerminateApplication()
{ cout<<"\nThe end of the CIS247C Week5 iLab.\n";}
int main()
{
char gender;
double lifeInsurance;
int vacation;
string str;
Benefit theBenefits;
//always provide some type of application information to the user--don't leave them cold!
DisplayApplicationInformation();
//use a utility method to keep a consistent format to the output
DisplayDivider("Employee 1");
//create a general Employee object
Employee *employeeList1 = new Salaried(10000,3);
Employee *employeeList2 = new Hourly(50, 40, "fulltime");
Employee genericEmp; //hold this spot
//access the employee objects members using the DOT notation
genericEmp.setFirstName(GetInput("First Name "));
genericEmp.setLastName(GetInput("Last Name "));
str = GetInput("Gender ");
gender = str.at(0);
genericEmp.setGender(gender);
genericEmp.setDependents(atoi( GetInput("Dependents ").c_str()));
genericEmp.setAnnualSalary(atof(GetInput("Annual Salary ").c_str()));
//set the benefit information
theBenefits.setHealthInsurance(GetInput("Health Insurance"));
theBenefits.setLifeInsurance(atof(GetInput("Life Insuarance").c_str()));
theBenefits.setVacation(atoi(GetInput("Vocation Days").c_str()));
//set the benefit information
genericEmp.setBenefits(theBenefits);
genericEmp.displayEmployee();
cout<<"\n--- Number of Employee Object Created ----";
cout<<"\tNumber of employees: " << Employee::getNumberEmployees();
//use a utility method to keep a consistent format to the output
DisplayDivider("Employee 2");
//create a salaried employee, using the general employee information in the constructor
Salaried salariedEmp;
//access the employee objects members using the DOT notation
salariedEmp.setFirstName(GetInput("First Name "));
salariedEmp.setLastName(GetInput("Last Name "));
str = GetInput("Gender ");
gender = str.at(0);
salariedEmp.setGender(gender);
salariedEmp.setDependents(atoi( GetInput("Dependents ").c_str()));
//salariedEmp.setAnnualSalary(atof(GetInput("Annual Salary ").c_str()));
//set the benefit information
theBenefits.setHealthInsurance(GetInput("Health Insurance"));
theBenefits.setLifeInsurance(atof(GetInput("Life Insuarance").c_str()));
theBenefits.setVacation(atoi(GetInput("Vocation Days").c_str()));
//set the benefit information
salariedEmp.setBenefits(theBenefits);
salariedEmp.setManagementLevel(3);
salariedEmp.displayEmployee();
cout<<"\n--- Number of Employee Object Created ----";
cout<<"\tNumber of employees: " << Employee::getNumberEmployees();
//use a utility method to keep a consistent format to the output
DisplayDivider("Employee 3");
//create a hourly employee, but use generic employee as a base
Hourly hourEmp(genericEmp.getFirstName(), genericEmp.getLastName(), genericEmp.getGender(),
genericEmp.getDependents(), 40.0, 50.0, genericEmp.getBenefits(), "Full Time");
//access the employee objects members using the DOT notation
hourEmp.setFirstName(GetInput("First Name "));
hourEmp.setLastName(GetInput("Last Name "));
str = GetInput("Gender ");
gender = str.at(0);
hourEmp.setGender(gender);
hourEmp.setDependents(atoi( GetInput("Dependents ").c_str()));
//set the benefit information
theBenefits.setHealthInsurance(GetInput("Health Insurance"));
theBenefits.setLifeInsurance(atof(GetInput("Life Insuarance").c_str()));
theBenefits.setVacation(atoi(GetInput("Vocation Days").c_str()));
//set the benefit information
hourEmp.setBenefits(theBenefits);
hourEmp.displayEmployee();
cout<<"\n--- Number of Employee Object Created ----";
cout<<"\tNumber of employees: " << Employee::getNumberEmployees();
TerminateApplication();
}
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