Before someone says, "you have to learn the basics," I totally agree. To me there's no other way to learn this language than to start from the bottom. In fact for years I've started tutorials only to get headaches from all the terminology and symbols and quit, but recently something just clicked and all the variables and functions just started to make sense. I've never kept at c++ for as long as I have lately.
But it will definitely boost my moral if I know that I'm headed in the right direction to make my dream a reality.
Could someone pretty much tell me the steps I need to take, the direction I need to go that will lead me to making games? Right now my goal is to make a game like Legend of Mana. And perhaps later on 3d games.. though that seems far far off.
I heard that in order to make a game like this I'll have to use visual C++. Will the tutorials on this website lead me to Vis. C++?
Starting from the basics: variables, strings, bools and whatnot, where do you go from there that will lead you to seeing your game before your eyes?
If someone could put it this way: **Learn this** --- **Then this** --- **Then this** --- **Start making a visual game by doing this and this** -- **Learn this** -- **And this** --- **Promised land \*o*/ **
It would help shed light on things. I know that there's lots to know about graphics and things, like Open GL and Direct X (I don't know much about them, since I've only been a player of games and not a developer), but whatever you can tell me I'd appreciate. I'd just like to think, okay, I need to do B and C to get to D, and this is exactly how to get to D.