3D snake

i want to draw a 3D snake in opengl.. i can't get nothing out of my search to make a start.. can someone please give me a strong idea on how it is made or point me to a site that would be very helpful thanks...
Obligatory link:


Best OpenGL tutorial I've read.
Just to add to Disch's (100% correct) answer. If you visit any other sites and see anything along the lines of glBegin, glVertex*, or glEnd: run.

If you're just starting opengl, you should (in my opinion) start right off with the programmable pipeline as the above link teaches. Learning the fixed pipeline will only be a hindrance to you.
thanks.. cause i started realizing that when it comes to 3D all this glBegin, glVertex etc, becomes pretty confusing..
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