DirectX How to put an outline around bounding box?

For a 2d platform game.

As title says. I want to see the bounding box that I have created to help with de-bugging, I have the bounding box set to the edges of my sprites to use with collision. How do I show the outline of the bounding box? Thanks.
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Wouldn't you be more likely to find the help you're looking for on a DirectX forum?
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