Problem with Animation

Hi,
I have written a code to perform animation using Visual Studio 2008. It has got mountains, a road and a car. The car has to travel on the road. But when i execute the program a grey window slowly captures my screen. Due to large size i am skipping the default code.
The *view.cpp file is:
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// AnimationCarView.cpp : implementation of the CAnimationCarView class
//



// CAnimationCarView

IMPLEMENT_DYNCREATE(CAnimationCarView, CView)

BEGIN_MESSAGE_MAP(CAnimationCarView, CView)
	// Standard printing commands
	ON_COMMAND(ID_FILE_PRINT, &CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_DIRECT, &CView::OnFilePrint)
	ON_COMMAND(ID_FILE_PRINT_PREVIEW, &CView::OnFilePrintPreview)
	ON_WM_TIMER()
	ON_WM_ERASEBKGND()
	ON_WM_CREATE()
END_MESSAGE_MAP()

// CAnimationCarView construction/destruction

CAnimationCarView::CAnimationCarView()
{
	// TODO: add construction code here
    i=150,j=190,k=145,l=140,m=138,n=195,o=197,p=170,q=148,r=185;
	penGrey.CreatePen(PS_SOLID, 5, RGB(128,128,128));//GREY color
	penLGrey.CreatePen(PS_SOLID,5, RGB(220,220,220));//LGREY color
	penBlack.CreatePen(PS_SOLID, 5, RGB(0,0,0));
	pOldPen=NULL;
	brGrey.CreateSolidBrush(RGB(128, 128, 128));
	brLGrey.CreateSolidBrush(RGB(220,220,220));
	brBlack.CreateSolidBrush(RGB(0, 0, 0));
	pOldBrush=NULL;
	
}




// CAnimationCarView drawing

void CAnimationCarView::OnDraw(CDC* pDC)
{
	CAnimationCarDoc* pDoc = GetDocument();
	ASSERT_VALID(pDoc);
	if (!pDoc)
		return;
CBitmap XMap,*pOldMap;
	CRect rc;
    GetClientRect(&rc);
	//pDC->DPtoLP( rc );
    CBrush  brBackground( RGB( 255, 255, 255 ) );
    //pDC->FillRect( rc, &brBackground );
	XMap.CreateCompatibleBitmap(pDC,rc.Width(), rc.Height());
	CDC WorkDC;
	CDC *MyDC=&WorkDC;
	MyDC->CreateCompatibleDC(pDC);
	MyDC->FillRect(rc, &brBackground);
	pOldMap=MyDC->SelectObject(&XMap);
	road(MyDC);
	mountain(MyDC);
	stationary_car(MyDC);
	pDC->BitBlt(0, 0, rc.Width(), rc.Height(), MyDC, 0, 0, SRCCOPY);
	MyDC->SelectObject(pOldMap);
	
	XMap.DeleteObject();
	MyDC->DeleteDC();

	// TODO: add draw code for native data here
}

void CAnimationCarView::mountain(CDC* pDC)
{
	//setcolor(BROWN);
	CPen penBrown(PS_SOLID, 5, RGB(150,75,0));
	CPen* pOldPen=NULL;
	pOldPen=pDC->SelectObject(&penBrown);
	//line(0,250,700,250);
	pDC->MoveTo(0,250);
	pDC->LineTo(700,250);
	//line(0,250,0,160);
	pDC->MoveTo(0,250);
	pDC->LineTo(0,160);
	//line(0,160,30,200);
	pDC->MoveTo(0,160);
	pDC->LineTo(30,200);
	//line(30,200,80,120);
	pDC->MoveTo(30,200);
	pDC->LineTo(80,120);
    //arc(90,124,30,150,10);
	pDC->AngleArc(90,124,10,30,150);
	//line(99,119,150,180);
	pDC->MoveTo(99,119);
	pDC->LineTo(150,180);
	//line(150,180,220,100);
	pDC->MoveTo(150,180);
	pDC->LineTo(220,100);
	//arc(234,106,30,150,15);
	pDC->AngleArc(234,106,15,30,150);
	//line(248,99,320,200);
	pDC->MoveTo(248,99);
	pDC->LineTo(320,200);
	//line(320,200,370,125);
	pDC->MoveTo(320,200);
	pDC->LineTo(370,125);
	//arc(380,129,30,150,10);
	pDC->AngleArc(380,129,10,30,150);
	//line(389,124,430,180);
	pDC->MoveTo(389,124);
	pDC->LineTo(430,180);
	//line(430,180,505,90);
	pDC->MoveTo(430,180);
	pDC->LineTo(505,90);
	//arc(519,96,30,150,15);
	pDC->AngleArc(519,96,15,30,150);
	//line(533,89,605,200);
	pDC->MoveTo(533,89);
	pDC->LineTo(605,200);
	//line(605,200,700,110);
	pDC->MoveTo(605,200);
	pDC->LineTo(700,170);
	//line(700,170,700,250);
	pDC->MoveTo(700,170);
	pDC->LineTo(700,250);
	CBrush brBrown(RGB(150, 75, 0));
	CBrush* pOldBrush=NULL;
	pOldBrush=pDC->SelectObject(&brBrown);
	pDC->FloodFill(10,245,RGB(150,75,0));
	pDC->SelectObject(pOldBrush);
	pDC->SelectObject(pOldPen);
	
}

void CAnimationCarView::road(CDC* pDC){ 
	CPoint poly6[8]={CPoint(0,400), CPoint(210,400),CPoint(210,440),CPoint(0,440)};
	CPen pen(PS_SOLID, 5, RGB(220,220,220));
	CPen* pOldPen=NULL;
	pOldPen=pDC->SelectObject(&pen);
	CBrush br(RGB(220, 220, 220));
	CBrush* pOldBrush=NULL;
	pOldBrush=pDC->SelectObject(&br);
	pDC->Polygon(poly6, 4);
	pDC->SelectObject(pOldBrush);
	pDC->SelectObject(pOldPen);
	}


void CAnimationCarView::stationary_car(CDC* pDC)
{
	//int i=150,j=190,k=145,l=140,m=138,n=195,o=197,p=170,q=148,r=185;
	//CPen penGrey(PS_SOLID, 5, RGB(128,128,128));//GREY color
	CBitmap XMap,*pOldMap;
	CPen* pOldPen=NULL;
	pOldPen=pDC->SelectObject(&penGrey);
	SIZE Size;
    Size.cx = GetSystemMetrics(SM_CXSCREEN);
    Size.cy = GetSystemMetrics(SM_CYSCREEN);
	XMap.CreateCompatibleBitmap(pDC,Size.cx,Size.cy);
	CDC WorkDC;
	CDC *MyDC=&WorkDC;
	MyDC->CreateCompatibleDC(pDC);
	pOldMap=MyDC->SelectObject(&XMap);
	//line(i,402,j,402);
	MyDC->MoveTo(i,402);
	MyDC->LineTo(j,402);
	//line(j,415,k,415);
	MyDC->MoveTo(j,415);
	MyDC->LineTo(k,415);
	//line(j,402,j,415);
	MyDC->MoveTo(j,402);
	MyDC->LineTo(j,415);
	//line(k,415,i,402);
	MyDC->MoveTo(k,415);
	MyDC->LineTo(i,402);
	//setfillstyle(SOLID_FILL,6);
	//CBrush brGrey(RGB(128, 128, 128));
	CBrush* pOldBrush=NULL;
	//floodfill(p,408,6);
	//NOTE IF FloodFill done after select object, color mixing would occur 
	pOldBrush=MyDC->SelectObject(&brGrey);
	MyDC->FloodFill(p,408,RGB(128,128,128));
	//line(n,415,o,428);
	MyDC->MoveTo(n,415);
	MyDC->LineTo(o,428);
	//line(l,415,m,428);
	MyDC->MoveTo(l,415);
	MyDC->LineTo(m,428);
	//line(l,415,n,415);
	MyDC->MoveTo(l,415);
	MyDC->LineTo(n,415);
	//line(o,428,m,428);
	MyDC->MoveTo(o,428);
	MyDC->LineTo(m,428);
	//setfillstyle(SOLID_FILL,6);
	//floodfill(p,422,6);
	MyDC->FloodFill(p,422,RGB(128,128,128));
	MyDC->SelectObject(pOldBrush);
	MyDC->SelectObject(pOldPen);
	//Drawing wheels
	//circle(q,434,5);
	CBrush brBlack(RGB(0, 0, 0));
	pOldBrush=NULL;
	pOldBrush=MyDC->SelectObject(&brBlack);
	//CPen penBlack(PS_SOLID, 5, RGB(0,0,0));//Black color
	pOldPen=NULL;
	pOldPen=MyDC->SelectObject(&penBlack);
	MyDC->MoveTo(r,434);
	MyDC->AngleArc(q,434,5,0,360);
	MyDC->FloodFill(q,434,RGB(0,0,0));
	//circle(r,434,5);
	MyDC->AngleArc(r,434,5,0,360);
	pDC->BitBlt(j,k,Size.cx,Size.cy,MyDC,0,0,SRCCOPY);
	MyDC->SelectObject(pOldPen);
	MyDC->SelectObject(pOldBrush);
	MyDC->SelectObject(pOldMap);
	XMap.DeleteObject();
	MyDC->DeleteDC();

}











// CAnimationCarView message handlers

void CAnimationCarView::OnTimer(UINT_PTR nIDEvent)
{
	// TODO: Add your message handler code here and/or call default
    if(i>0){
	i=i-3;
	Invalidate();
	j=j-3;k=k-3;l=l-3;m=m-3;n=n-3;o=o-3;p=p-3;q=q-3;r=r-3;
	}
	CView::OnTimer(nIDEvent);
}

BOOL CAnimationCarView::OnEraseBkgnd(CDC* pDC)
{
	// TODO: Add your message handler code here and/or call default
    return TRUE;
	return CView::OnEraseBkgnd(pDC);
}

int CAnimationCarView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CView::OnCreate(lpCreateStruct) == -1)
		return -1;
	SetTimer(1,200,NULL);

	// TODO:  Add your specialized creation code here

	return 0;
}


The *view.h file is:

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// AnimationCarView.h : interface of the CAnimationCarView class
//


#pragma once


class CAnimationCarView : public CView
{
protected: // create from serialization only
	CAnimationCarView();
	DECLARE_DYNCREATE(CAnimationCarView)

// Attributes
public:
	CAnimationCarDoc* GetDocument() const;
    int i,j,k,l,m,n,o,p,q,r;
   CPen penGrey, penLGrey, penBlack;
   CPen *pOldPen;
    CBrush brGrey, brLGrey, brBlack;
    CBrush* pOldBrush;
// Operations
public:
	void mountain(CDC*);
   void road(CDC*);
   void   stationary_car(CDC*);
// Overrides
public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);

// Implementation


// Generated message map functions
protected:
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnTimer(UINT_PTR nIDEvent);
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
};

#ifndef _DEBUG  // debug version in AnimationCarView.cpp
inline CAnimationCarDoc* CAnimationCarView::GetDocument() const
   { return reinterpret_cast<CAnimationCarDoc*>(m_pDocument); }
#endif







Sorry I cant paste the image.



Somebody plz guide me.

Zulfi.
Hi,
Somebody plz guide me with this problem.

Zulfi.
Hi,
Somebody plz help me with this problem.

Zulfi.
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