game questions

I am creating a game and I using classes for other things in my game, I was wondering if i should use classes for rendering objects?

popa6200
Just going to say that your question is really broad. You haven't given hardly any information.

Anyways, in some cases yes, you should use a class to manage rendering.

A good example you could check out for a game using a class to manage rendering is The Powder Toy. Check out its source code, the guy has a big 'ole class just for rendering.

You don't always need to though, it really depends. I mostly use SFML for my graphics in game programming, which highly abstracts the rendering. (It's not even called rendering, you just make draw() calls) so I usually don't need anything related to managing rendering. When I look at games made with SDL or OpenGL however, I often see a Renderer class.

Need more information.
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