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[Removed]
Last edited on
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#include <iostream>
#include <stdlib.h>
using namespace std;

// Creates the Fraction class.
class Fraction
{
private:
    int numerator;
    int denominator;

public:
    Fraction() : numerator(0), denominator(0) {}

    void SetNumerator(int n);
    void SetDenominator(int d);
    int GetNumerator() const;
    int GetDenominator() const;
    // Fraction AddFraction(Fraction *, Fraction *);
    void print() { cout << numerator << "/" << denominator; };
};

Fraction operator+(const Fraction& a, const Fraction& b);

std::ostream& operator<<(std::ostream& os, const Fraction& f) 
{
    return os << f.GetNumerator() << '/' << f.GetDenominator();
}

int main()
{
    // Creates 3 new fractions.

    Fraction frac1, frac2, frac3;
    int n, d;

    // Prompts the user for data and then assigns it to the correct variables.
    // --Fraction 1--
    cout << "Enter First Numerator: ";
    cin >> n;
    cout << "Enter First Denominator: ";
    cin >> d;

    frac1.SetNumerator(n);
    frac1.SetDenominator(d);

    // --Fraction 2--
    cout << "Enter Second Numerator: ";
    cin >> n;
    cout << "Enter Second Denominator: ";
    cin >> d;

    frac2.SetNumerator(n);
    frac2.SetDenominator(d);

    frac3 = frac1 + frac2;

    std::cout << frac1 << " + " << frac2 << " = " << frac3 << '\n';

    // frac3.AddFraction(frac1p, frac2p);

    // Don't know what this crap is:
    //cout << "---------------------------\n";
    //object.print();
    //cout << " + ";
    //object.print();
    //cout << " = ";
    //frac3.print();
    //cout << endl;

    return 0;
}

void Fraction::SetNumerator(int n)
{
    numerator = n;
}

void Fraction::SetDenominator(int d)
{
    denominator = d;
}

int Fraction::GetNumerator() const
{
    return numerator;
}

int Fraction::GetDenominator() const
{
    return denominator;
}

//Fraction Fraction::AddFraction(Fraction *f1, Fraction *f2)
//{
//    Fraction f3;
//
//    SetNumerator(&f3, (f1->numerator*f2->denominator +
//        f1->denominator*f2->numerator));
//    SetDenominator(&f3, f1->denominator*f2->denominator);
//
//    return f3;
//}

Fraction operator+(const Fraction& a, const Fraction& b)
{
    Fraction result;
    result.SetNumerator(a.GetNumerator() * b.GetDenominator() + a.GetDenominator() * b.GetNumerator());
    result.SetDenominator(a.GetDenominator() * b.GetDenominator());
    return result;
}
Last edited on
the output is not correct if you do 3 for everything
Last edited on
@OP is there a reason you deleted your post and re-titled the thread? Seems a bit rude to me now anyone who has the same problem won't be able to benefit.
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