LAN Games

I'm making a simple single-player game. Now, assume I've made the game, how would I go about making it available to play on LAN? (I'm not really bothered about making it playable across the world with people not on the same wi-fi)
So if anyone knows any way that I could get started or any libraries/APIs that could help I'd be thankful!
I'm using Windows 8.1 and I'd like my game to be playable on other Windows OSs (7 and Vista if possible)
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what library are you using?
You make it the same way you do as if it was across the internet, you just change the addresses.

Look into BSD sockets (they work pretty much anywhere with little change) or a networking library of your choice (SFML has a great one if you're already using it).
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