Importing SFML header files into Xcode 7

Hey guys,
So I have just began to dip into media libraries and I am having trouble importing the sfml header files into xcode. When I choose the SFML application template on xcode and try to run it, the compiler cannot find the audio.hpp and graphics.hpp files. I followed the tutorial on
http://www.sfml-dev.org/tutorials/2.0/start-osx.php
but I'm having trouble completing
"dylib
Copy the content of lib to /usr/local/lib and copy the content of include to /usr/local/include."
part of the tutorial. How do you access /usr/local/lib files on a mac?
Thanks
This is not a "general C++ programming" question. It is quite specific to OS X, Xcode, and SFML. You are more likely to get a useful answer on the SFML support forums.

http://en.sfml-dev.org/forums/
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