So I’ve been trying to find on how to set up the VGA text mode to change the background blinking bit to the color intensity bit. Is there a way to do this?
Note: I’m using the 80x50 text mode and Turbo C++ as my compiler if this information helps any.
You need to find a good reference for the EGA/VGA BIOS interrupts, and refer to it regularly.
BTW, we're all in 2017, Turbo C++/16-bit DOS is ancient, ancient stuff. If you are emulating on modern hardware, you might as well throw all that away and just use the modern compiler and stuff...
(No value judgement on it, though. I used to really enjoy playing with the EGA/VGA and HGC chipsets on x86/x88 hardware...)
turbo has built-int example programs that show how to do this as well as some simple graphics.
If i remember it the tool has a library that will do this for you fairly painlessly, if you don't want to try to do it with direct manipulation.
I wonder if embedded dos is dead yet? Not "too" long ago you could still get effectively a 386 or 486 PC on an embedded chip, os and cpu and memory and all on one chip(or was it a tiny board, we looked at but didnt use them) and I think a stripped down linux was available as well to use on small-needs systems.