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How to calculate ping in Winsock?
How to calculate ping in Winsock?
Dec 28, 2011 at 1:02am UTC
Fantasy
(48)
Hello
I'm building a multiplayer game in c++/sfml/Winsock using UDP socket. So far i coded the server and the client and they work perfectly. But i was just wondering how can i calculate the ping between my server and client ?
Dec 28, 2011 at 7:32am UTC
Anddos
(5)
Isn't that normally done with tcp as udp connectionless and dosent use connect...
Last edited on
Dec 28, 2011 at 7:33am UTC
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