I have used Graphics.h , but to use functions like circle(), etc. i have to call for the way old BGI graphics drivers. How to use the new graphics display drivers for a very basic 2d game program? Like space invaders, mario, etc., while keeping the coding in C++. Is it not possible using Turbo Compiler?
One more thing: I always get DOS-Based .exe files while 'make'-ing in Turbo Compiler, which do not run happily in Vista or 7. How do i make something which does not need DosBox or its kind to run it? Thanks for any help.