I have overloaded the operator + to add two objects of the class I have created.

This is the snippet of the code I have written

//

friend Polynomial& operator+(const Polynomial& p1,const Polynomial& p2) {

int i=0,j=0,k=0;

Polynomial p3(0);

int u = p1.members[0];

if(p1.members[i] > p2.members[j])

//

The Polynomial class has a variable which is an array. It goes like this

//

private:

public:

int members[26];

Polynomial();

Polynomial(int);

//

And I am trying to add two polynomials in my main fucntion

Polynomial p1;

Polynomial p2;

Polynomial p3(00;

p3 = p1+p2;

//

When I do this the program crashes. I turned the debugger on and checked where it is crashing. I found out that the line

int u = p1.members[0];

is returning a junk value. Or for that matter, any access to p1 or p2 in my overloaded function is crashing the program.

I have no clue why this is happening. Any pointers would be appreciated.

Thanks.

This is the snippet of the code I have written

//

friend Polynomial& operator+(const Polynomial& p1,const Polynomial& p2) {

int i=0,j=0,k=0;

Polynomial p3(0);

int u = p1.members[0];

if(p1.members[i] > p2.members[j])

//

The Polynomial class has a variable which is an array. It goes like this

//

private:

public:

int members[26];

Polynomial();

Polynomial(int);

//

And I am trying to add two polynomials in my main fucntion

Polynomial p1;

Polynomial p2;

Polynomial p3(00;

p3 = p1+p2;

//

When I do this the program crashes. I turned the debugger on and checked where it is crashing. I found out that the line

int u = p1.members[0];

is returning a junk value. Or for that matter, any access to p1 or p2 in my overloaded function is crashing the program.

I have no clue why this is happening. Any pointers would be appreciated.

Thanks.

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