OK, I know some people say it's not so good, but I do use Bloodshed's Dev-C++, and it fulfills my purposes just fine. But the thing I want to do is add sound to my C++ program, and I am currently using Allegro. I am unable to use Playsound, and OpenAL is too sophisticated for my needs. I just need a simple library, that's library, that can allow me to at least play .wav and .mp3 sound files. This is just for background noise/music, not for some open-area 3D game. If anyone can point me in the direction of a good sound library that IS NOT Playsound or OpenAL, that would be very, very helpfull. Thank you.
I found SFML to be too complicated. Mainly because it's both audio and graphics, and I already use Allegro. My current Allegro version is 4.1, and I don't think audio is supported in that version, so I might try to update it. If not, I found a seemingly good one called PortAudio. Thank you for your suggestions!