Good Approach for a C++ gui

Hi!
This is my first post so, just bear with me*.
I just wanna ask how you implement your program when you use them in a GUI?
I mean, will you consider the coding time more for the graphics alone or just use another language to port your graphics instead? I know that they are case to case but I just wanna know how most of you do them.

Examples would be better and ideas that relate with cross-platforming would be much appreciated. :)
Generally, an existing library like Qt is used so handle the GUI stuff for you. For Windows-only applications, you can use Windows-only things like forms and other things in the Windows API. But if you want your application to be portable, you don't do that.
I always implement my C++ programs in such a way that a gui (even a text based gui, like curses) is an just option.

An optional part, that in practice, is almost never implemented in C++.
Hi!
Thanks for the replies. I really also think that c++'s functionality gives more advantage and lies its power to the engine/algorithm side. Any more ideas are still welcome. :))
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