Diablo Source Code

Even if, like me, you'll never actually read the whole thing; stuff like this is still worth a glance or two between projects:

http://nichegamer.com/2018/06/22/source-code-for-the-original-diablo-is-released/
https://github.com/galaxyhaxz/devilution

That's pretty cool.

It's amazing how much released game code there is: https://en.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code
That's not technically the source code, though, is it? It's a reverse-engineered version.
@ helios: I suppose that's true. There will undoubtedly be some optimizations and changes made by the tool chain that the original authors never wrote. Degradation of the code is unavoidable when you RE something like this.
Good stuff. Reminds me of a guy named cvet that recreated Fallout 2's mechanics using a custom engine built from scratch ("FOnline"), but got past the legal problems by requiring you to still have the game files yourself if you wanted all the graphics/critter data.
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