Bah! You amateurs. My Bingo program done in Basic sweeps the floor with your work. It has 2 hardcoded bingo cards and cannot tell you if you won or lost, much less would it know about the type of pattern needed to win. I did it when I was 35.... last week.
I wrote a 3D MMORPG optimised for 64-bit multi-core processors with SSE3, using CUDA and PhysX and supporting both OpenGL and DirectX, which it can switch between on-the-fly, when I was one year old.
If anyone here is a programming prodigy, I'm your guy.
I once wrote a program that became narcissistic and wouldn't let me compile any other programs so that it could keep compiling itself. I had to kill it.