Mar 27, 2013 at 1:36am UTC
@Zereo I'm sure SDL doesn't use a viewport.
Mar 27, 2013 at 1:43am UTC
Umm yes it does...
Last edited on
Mar 27, 2013 at 2:00am UTC
Mar 27, 2013 at 10:52am UTC
In fact it does NOT have a viewport by itself, only when using OpenGL, so both of your answers are partially right.
If you use OpenGL you can look at this:
Mar 27, 2013 at 12:19pm UTC
Sometimes I a can be so dense. I never thought of using 2 surfaces to render to and getting split screen. Thank you thread.
Mar 27, 2013 at 4:23pm UTC
The thread says you're welcome :)
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