Has anyone ever tried writing a completely functional game or program using entirely anti-patterns? I don't think I'd be able to without getting lost :\
I don't think IMO there are many people who intentionally try to do this; however there are plenty who unintentionally do this with varying amounts of frequency.
This actually sounds quite interesting. I might give it a go. But as L B said, it would be very confusing, if not for you, for the people who ever have the unfortunate task of deciphering your source code.