Lounge - July 2013 (Page 3)

Voxel based games (1,2)
 
has anyone noticed the huge flood of voxel based indie games? it seems that most of these are just t...
[39 replies] Last: I know this, I just wanted to get all technical :3 (by Fredbill 30)
by new001
Rotating a Shape
 
Does anybody know the math formula for making a shape rotate? I have no idea how it's done. Any help...
[2 replies] Last: Looks rather complicated xD, but exactly what I was looking for, thank... (by new001)
Motivation help
 
I have got a major problem: In the 6 years I have been programming, I have yet to complete a project...
[6 replies] Last: I could not help but laugh :) That was the point :D (by Fredbill 30)
What's Your Greatest Fear? (1,2)
 
Post it here.
[37 replies] Last: Off topic: wtf QFT What is with all these TLAs?... (by Script Coder)
why create a game for a smart phone instead of a computer game? (1,2)
 
ok i know this has nothing to do with c++ but a lot of people ask random questions here since its su...
[30 replies] Last: Keep them as simple as possible. If they get detailed, I draw them on ... (by iHutch105)
Custom File Extension
 
How Do I create a Custom file extension that opens with my java Program. For Example : My Java pro...
[9 replies] Last: Its size doesn't matter unless you plan to do read/write directly to t... (by Disch)
Finished my first Project!
 
So i started learning SFML about 4 days ago and i have just completed my first project with it :D ...
[8 replies] Last: Wow, that's what I needed to add, a PARTICLE engine. *bonks head* Shou... (by Fredbill 30)
Tribalwars masters?
 
Does anyone play it?
[6 replies] Last: I don't understand what you mean. (by toad1359)
How many people have had this happen
 
So i started learning SFML ( and im loving it ) and when i got to Vertexs and using them to render g...
[5 replies] Last: my project is over 4000 lines of code, and almost half of it I wrote h... (by TinyTeeTree)
Utilizing GPUs for Real-Time simulation
 
Here's a little thought experiment that I'm thinking of... Any ideas/solutions/considerations would...
[13 replies] Last: Thanks for the discussion guys. (by Stewbond)
Broken headset
 
Hi there. I jsut recently ripped my wire of my headset and i was wondering if anyone has any idea t...
[6 replies] Last: @Paoletti Thanks ..I`m gonna do that.. And will let u know if it works... (by Fr0zen1)
What do you guys generally use for your state management of your games?
 
I curious what techniques everyone employs when they write their game's state managers. Do you use a...
[1 reply] : I just used an FSM. I guess it could be sort of an HFSM by virtue of h... (by firedraco)
by meesa
C++ STL Reference Ebook
 
Is there an ebook out there that is somewhat like the documentation on this site? Something where ea...
[7 replies] Last: Download the wget setup program (windows) from http://downloads.source... (by JLBorges)
Why not just use #include <cstdlib>?
 
I've been looking at examples and tutorials of code since I started getting into programming and I'v...
[4 replies] Last: Is cstdlib a c++ thing and mostly c programmers use std::cout? I mean... (by Fredbill 30)
Maths Question
 
When using a summation (sigma), and the lower bound of summation is greater than the upper bound of ...
[2 replies] Last: Thank you so much for the rapid response. (by Script Coder)
C++14 (1,2)
 
Is c++14 gonna be the new standard?
[23 replies] Last: The wiki page on C++14 summarizes what is new in N3690 http://en.wikip... (by JLBorges)
clang
 
If you use clang on a Windows operating system I would be interested in knowing how you installed it...
[no replies]
Cigarettes? (1,2,3,4,5)
 
So anyone on here smoke cigs? Just curious as to what kind, I switch back and forth from L&M Turkish...
[88 replies] Last: @markspend indeed, i wouldnt recommend it (by Paoletti301)
What about Eiffel?
 
Does anybody use Eiffel?
[10 replies] Last: I know this now... (by Fredbill 30)
Eclipse, code-blocks, or Visual Studio (1,2,3)
 
which one do you guys use? im not planing on changing the one i use but just asking.
[42 replies] Last: I'm experienced with VS, Code::Blocks, Dev-C++, Rhide(DJGPP), for Wind... (by BHX)
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