Running a game server.

Hi all, i know this is my 1st post and all but i tried working it out for myself and could not make head nor tails of it.

I play a game called Astonia, which the original creator of the game has abandoned and released the code for it, i would like to start a server for it so i can learn a little about coding and building on a game. But in order to do this i have to compile the game in C++ which i have no idea about where to start. the game compiles in Linux and played through Windows.

Here is the site i got all the source code from: http://www.brockhaus.org/merc2.html

If anybody could give me a heads up on where to start i would be grateful, I have only just picked up a copy of C++ for dummies so be gentle with me.

Elf.
Building the server source code is not a problem because it comes with a Makefile. You'd just extract the archive to a directory, enter the directory and type 'make.' (Assuming you have gcc correctly installed and configured)

The client code also has a makefile but seems it's for Borland bcc not gcc.
Apparently the client is built with Borland C++ 5.5, the site has the tools.

You have to create a directory and unpack the source. e.g.
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mkdir merc
cd merc
tar -xzvf ~/Downloads/merc2.tgz
Then type make to build it.
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