Directx 11 book?

Does anyone know of any books that could teach directx 11. I would like to learn direct2d/3d as well as input and stuff. I could not find very many online ones, so I have decide to get a book.

Ps. I know about directxtutorial.com, but it is a little expensive and isn't finished.
closed account (jwkNwA7f)
For beginning: www.amazon.com/Beginning-DirectX-11-Game-Programming/dp/1435458958/
I have not read this book, but in the past, I have read some of the books in this series that are good. The other book was great, so I guess that would be too. Although it is in the same series of books, it has a different author, so I could be wrong about it being good.
So you have read this book? It looks good, but is it going to be really confusing? I'm not an expert and I don't know windows programming. Does anyone know what I should know before starting directx?
closed account (jwkNwA7f)
Well, you most likely will have to use the WinAPI. I have not read the book, but I have read some other books in the series.
Go through some tutorials on windows programming before you move into directx, you at least have to know how to set up a WinMain(), how to make a window appear, and how to use windows messages (WM_KEYDOWN, WM_LBUTTONDOWN, WM_TIMER, etc). I've only gone through a couple directx tutorials online, but they all at least show you the very basics of WinApi before moving into directx, so the book should do so as well.

Some DX11 tutorials;
http://www.directxtutorial.com/LessonList.aspx?listid=11
http://www.rastertek.com/tutdx11.html
http://www.braynzarsoft.net/index.php?p=DX11Lessons
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closed account (jwkNwA7f)
If you want to learn the basics of Windows programming, you can go here:
http://www.win32developer.com/tutorial.shtm
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