Hi, I want to have a custom win32 console (Kinda like the one Wolfenstien: Return to Castle Wolfenstien has) for my game engine. Do any of you know how I can do this?
If you want a console to send commands to your game then a cmd console probably isn't what you want. Maybe just "emulate" a console to read command input.
are you saying you want to build your own command prompt/terminal/console? it shouldnt be too hard. i highly recommend qt w/ qreator for this. you can create the interface by dragging and dropping and make it look really cool
edit: i suggest getting boost involved too because ive been told that it has a library to execute system commands
Do you want to have your own window which happens to appear like a console, or do you want to run your program with a different console program than the default Windows one?
Do you want to have your own window which happens to appear like a console, or do you want to run your program with a different console program than the default Windows one?
I would like to have my own window that appears like a console, that looks similar to the image I've posted above.
I don't really know winapi well, but here is an example I pieced together from a few tutorials that has two windows, one with a text box for input and a button, the second has an multi-line edit box. Pressing the button sends the text to second window to be displayed in the edit control. http://pastebin.com/25zyFSi8