Need better environment than console for game

Hey Guys,

Im making a text based rpg. current;y using console, but i want more functionality, like full screening, text size and font manipulation.
Yet, I still want the whole screen to mimic the console(i.e. black background with floating text.)

Any suggestions would be greatly appreciated. I haven't touched anything with the windows.h library yet, figured it's about time to learn it and just need a nudge in the right direction. Thanks.
use directx, opengl or just GDI library (allegro, windows gdi, etc)
Thank you, I will look into it.
If you want to make a game, use a game engine. If you want to make a game engine, use DirectX or OpenGL.
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