1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
|
void DrawArrow(HDC hdc, int x, int y)
{
Draw("arrowrt_mask.bmp", hdc, 110, 150, 1);
Draw("arrowrt.bmp", hdc, 110, 150, 2);
}
void DrawAll(HDC hdc)
{
InitPaint(hdc);
Draw("board.bmp", hdc, 10, 50);
Draw("racks.bmp", hdc, 770, 10);
Draw("textarea.bmp", hdc, TEXT_AREAX, TEXT_AREAY);
// display arrow if player left clicked somewhere on the board
if (lClick)
{
DrawArrow(hdc, 0, 0);
}
|