My name is Hector Perez. I am an international student from Guatemala studying Computer Science and Music. I am very interested in using OpenNN for a Computer-Music project. I have tried today to create a Visual C++ project that has the appropriate dependencies (as stated in <<OpenNN Doc>>).
However, I think after some attempts, I realized I was probably doing something wrong. I include my procedure after the end of this message.
I would highly appreciate it if you can point me to a tutorial where it performs a project build step by step.
My procedure:
. 1.Created a C++ project in Visual Studio.
2. Right clicked the application folder in the Solution Explorer,
3. Went to Properties under VC++ Directories.
4. Copied the full paths for the dependencies into 'Include Directories'.
5. I built the project, but errors occur - as if the files are not found.
6. They are found if I explicitly use #include, but that's probably not the intent.
There was originally NO .lib file. --- I tried building OpenNN with CMake, and posteriorly built a .sln file it created using Visual studio. And this created the .lib file. I had a development. I realized from research that probably a .lib file needs to be added, as well as the directory where the .lib file is (to Visual Studio Project). Using CMake, I was able to build the .lib file !!!
I tried now adding the .lib file to the project simplepattern recognition. The problem I have now is that it says that the .lib is x86, and the project is x64. This is a console project in Visual Studio 2017 , and only 32 bit option is available :(
I am not sure if that's the only problem, but I will try .
I am pretty sure I had changed those x64 to x86 at some point.
I think it's something else with the include directories, and lib directory.