Choosing a Graphics API

I wanted to learn graphic api.So which one should I learn first Direct x9 or direct x10 or straight to directx 11 or straight to direct x12.
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directX is only on windows machines, opengl will let you write for any platform including smartphones.

this is one of the best tutorial sites for it.

NOTE, i know this is in the Windows section, i always use openGL even on windows.
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If you are planning on programming strictly for Windows then why not start out with the GDI API?

Simple, C-based and usable on any version of Windows.

Then you can step up to GDI+, DirectX or OpenGL.

The DirectX API does more than just graphics. It also has functionality for sound, input control and math related to 3D vectors.
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