I am using the older sndplaysound("... .wav,", null );
I have two questions for this forum. (1.) The function returns 0 if fail. Does this mean that all return failures will not cause the program to fail. For example, if there is no soundcard is there a return of 0 and a continuation of the program execution? (2.) This function does all the work automatically including closing down when out of scope, and more calls of the sndplaysound are okay?