gdi obsolete?

is GDI or GDI+ obsolete? is it safe to skip and just learn the user & kernel for win32?

I don't want to learn GDI as it seems useless compared to opengl/directx? this correct?
is GDI or GDI+ obsolete? is it safe to skip and just learn the user & kernel for win32?


see this site:
http://msdn.microsoft.com/en-us/library/ff684176%28v=vs.85%29.aspx



While both GDI and GDI+ continue to be supported in Windows, Direct2D and DirectWrite are recommended for new programs. In some cases, a mix of technologies might be more practical. For these situations, Direct2D and DirectWrite are designed to interoperate with GDI.


I would like to add that when I learned Win32API (still learning) from Petzhold's book I also learn GDI, and I don't regreat becouse of time invested into that...


I don't want to learn GDI as it seems useless compared to opengl/directx? this correct?


Yes and no, however learning GDI and GDI+ before direct2D and Direct3D is like learning C before C++, that means you won't have hard time learning directX once you know GDI :)
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