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#define WIN32_LEAN_AND_MEAN
#define _WIN32_WINNT 0x501
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <iostream>
#include <cstring>
using namespace std;
// Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
// pragma code was removed and placed in the linker settings instead, since GCC does it that way
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "27015"
/* Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);
DWORD CALLBACK NetMain(char* userdata)
{
WSADATA wsaData;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL,
*ptr = NULL,
hints;
char* sendbuf = "this is a test";
char recvbuf[DEFAULT_BUFLEN];
int iResult;
int recvbuflen = DEFAULT_BUFLEN;
cout << "Enter the address you would like to connect to." << endl;
char address[20];
char* pAddress = &address[0];
cin >> address;
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0)
{
cout << "WSAStartup failed with error: " << iResult << endl;
return 1;
}
ZeroMemory( &hints, sizeof(hints) );
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo(pAddress, DEFAULT_PORT, &hints, &result);
if ( iResult != 0 )
{
cout << "getaddrinfo failed with error: " << iResult << endl;
WSACleanup();
return 1;
}
// Attempt to connect to an address until one succeeds
for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) {
// Create a SOCKET for connecting to server
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET)
{
cout << "socket failed with error: " << WSAGetLastError() << endl;
WSACleanup();
return 1;
}
// Connect to server.
iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR)
{
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (ConnectSocket == INVALID_SOCKET)
{
cout << "Unable to connect to server!" << endl;
WSACleanup();
return 1;
}
// Send an initial buffer for handshake
iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
if (iResult == SOCKET_ERROR)
{
cout << "send failed with error: " << WSAGetLastError() << endl;
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
char message [512];
do
{
cin.getline(message,512);
if (strcmp (message,"quit") == 0) {break;}
else
{
send (ConnectSocket, message, (int)strlen(message),0);
strcpy (message,"");
}
}while (true);
cout << "Bytes Sent: " << iResult << endl;
// shutdown the connection since no more data will be sent
iResult = shutdown(ConnectSocket, SD_SEND);
if (iResult == SOCKET_ERROR)
{
cout << "shutdown failed with error: " << WSAGetLastError() << endl;
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
// Receive until the peer closes the connection
do {
iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
if ( iResult > 0 )
cout << "Bytes received: " << iResult << endl;
else if ( iResult == 0 )
cout << "Connection closed" << endl;
else
cout <<"recv failed with error: " << WSAGetLastError() << endl;
} while( iResult > 0 );
// cleanup
closesocket(ConnectSocket);
WSACleanup();
char wait;
cin >> wait;
return 0;
}
/* int (*NetEntryPoint) __attribute__((cdecl));
NetEntryPoint = &NetMain; */
/* Make the class name into a global variable */
char szClassName[ ] = "Client GUI";
int WINAPI WinMain (HINSTANCE hThisInstance,
HINSTANCE hPrevInstance,
LPSTR lpszArgument,
int nCmdShow)
{
HWND hwnd; /* This is the handle for our window */
MSG messages; /* Here messages to the application are saved */
WNDCLASSEX wincl; /* Data structure for the windowclass */
/* The Window structure */
wincl.hInstance = hThisInstance;
wincl.lpszClassName = szClassName;
wincl.lpfnWndProc = WindowProcedure; /* This function is called by windows */
wincl.style = CS_DBLCLKS; /* Catch double-clicks */
wincl.cbSize = sizeof (WNDCLASSEX);
/* Use default icon and mouse-pointer */
wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
wincl.lpszMenuName = NULL; /* No menu */
wincl.cbClsExtra = 0; /* No extra bytes after the window class */
wincl.cbWndExtra = 0; /* structure or the window instance */
/* Use Windows's default colour as the background of the window */
wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;
/* Register the window class, and if it fails quit the program */
if (!RegisterClassEx (&wincl))
return 0;
/* The class is registered, let's create the program*/
hwnd = CreateWindowEx (
0, /* Extended possibilites for variation */
szClassName, /* Classname */
"GUI Client", /* Title Text */
WS_OVERLAPPEDWINDOW, /* default window */
CW_USEDEFAULT, /* Windows decides the position */
CW_USEDEFAULT, /* where the window ends up on the screen */
600, /* The programs width */
600, /* and height in pixels */
HWND_DESKTOP, /* The window is a child-window to desktop */
NULL, /* No menu */
hThisInstance, /* Program Instance handler */
NULL /* No Window Creation data */
);
/* Make the window visible on the screen */
ShowWindow (hwnd, nCmdShow);
DWORD threadID;
CreateThread(0, 10000, &NetMain, 10, 0, &threadID); // Create new thread to handle networking, makes adding the GUI easier, also program will be more fluid when transfering large files (not yet supported)
/* Run the message loop. It will run until GetMessage() returns 0 */
while (GetMessage (&messages, NULL, 0, 0))
{
/* Translate virtual-key messages into character messages */
TranslateMessage(&messages);
/* Send message to WindowProcedure */
DispatchMessage(&messages);
}
/* The program return-value is 0 - The value that PostQuitMessage() gave */
return messages.wParam;
}
LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_CREATE: // GUI element creation goes here, network connection should already be open
CreateWindow("Edit",
"",
WS_VISIBLE | WS_CHILD | WS_BORDER,
10, 10, 400, 25,
hwnd, (HMENU) 1, NULL, NULL);
CreateWindow("BUTTON",
"Send Command",
WS_VISIBLE | WS_CHILD | WS_BORDER,
420, 10, 150, 25,
hwnd, (HMENU) 2, NULL, NULL);
break;
case WM_COMMAND:
break;
case WM_DESTROY:
PostQuitMessage (0);
break;
default:
return DefWindowProc (hwnd, message, wParam, lParam);
}
return 0;
}
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