SDL help

hey, I am sort of a beginner is SLD but not to c++ and in the tutorials they always give me a certain image to put on the screen, but I want to put one of my own pictures on the screen. Every time I try it comes up with a blank screen and the wanted resolution.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
#include "SDL/SDL.h"

void returnBackground(int x, int y,SDL_Surface *source, SDL_Surface *destination){
    SDL_Rect rect;
    rect.x = x;
    rect.y = y;

    SDL_BlitSurface(source, NULL, destination, &rect);

}

int main(int argc, char* args[]){

SDL_Surface *screen = NULL;
SDL_Surface *background = NULL;
bool gameRunning = true;
SDL_Event event;

SDL_Init(SDL_INIT_EVERYTHING);

screen = SDL_SetVideoMode(1366,768,16,SDL_SWSURFACE);
background = SDL_LoadBMP("windows.bmp");

while(gameRunning == true){
    if (SDL_PollEvent(&event)){

        if (event.type ==SDL_QUIT){
            gameRunning = false;
        }
    }
}

returnBackground(0,0,background,screen);
SDL_Flip(screen);

SDL_Quit();
return 0;
}
Help please, also sorry if this is wrong section.
Last edited on
Make sure that the .bmp is in the proper folder, I believe it should be in the same folder as the .exe
i am also helpless....
Topic archived. No new replies allowed.