efficiency - private discussion so.... what are we discussing?
Clarify passing ptrs to ptrs vs pass by ptrs[quote]What I'm confused about is why does the pass by pointer work, I thought whenever we need to m...
Logic behind path finding... Sort ofWhen I started a tower defense game way back when I approached this differently. If the map is base...
Simple & Fast Game EngineIf you want to ensure that children are always updated/drawn... [code] class Node { public: ...
How do I convert a C++ string to a char array?[quote]It appears that simply assigning sFilm = cFilm does not at all bring any of the content withi...