How to make a game with c++If you will be able to design data structure and how objects will interact with each other in games ...
two classes derived from the same template class and operator =[code] class A { // is abstract }; class B : public A { // ... }; class C : public A ...
Calling method of specialized template base class in sub-classUnfortunately, this is not the same case. In my case the base of FooDerived is a specialized templat...
Calling method of specialized template base class in sub-class[code]class IFoo { virtual void Bar() = 0; }; class FooAbstract { virtual void Bar() {} }; ...
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