• Forum
  • Jobs
  • Senior Software Engineer, Video And Came

 
Senior Software Engineer, Video And Camera File Formats

https://apply.workable.com/foundry/j/9DB8D8BDF5/

The Product.
Our industry-leading NUKE® range offers cutting-edge toolkits covering node-based compositing, editorial and finishing across solutions that deliver unparalleled speed, functionality and collaboration possibilities.

Whether you're a single shot compositor or working across projects end to end, you can find all the tools you need to get the job done fast, without quality compromise, in NUKE STUDIO®, NUKEX®, or NUKE.


The Role.
We are looking for a Senior Software Engineer to join the existing Nuke team who’s an expert in accurate and efficient IO of video and camera file formats. You will have used libraries such as FFMpeg and BMX for encoding and decoding video files, have knowledge of MXF and Quicktime formats, as well as having experience of coding directly against proprietary camera SDKs such as R3D, Arri and Avid. You will have experience of multithreaded processing of large image files in a way that’s scalable both in terms of processing speed and memory requirements. You will understand the importance of input and output color transforms, and a deep understanding of color science would be an advantage.

As a Senior Software Engineer, you will help to ensure the quality, scalability, and extensibility of the code that we’re writing. Reporting to the Project Lead Engineer, your daily work will involve the design, implementation, documentation and testing of C++ and/or Python code, liaising with other engineers in the team, the Product Manager and Project Manager as necessary to ensure that the code meets the requirements of the customer and is delivered in a timely fashion.

It will be amongst your responsibilities to understand the business and wider industry. You will be encouraged to play an active role in communicating with and visiting customers, understanding and sharing requirements and proposed solutions. When appropriate you may be required to represent and support the company and the product at external events.


The Responsibilities.

Assist in the design, implementation and documentation of complex software features.
Understand and practice our development process within the team.
Provide code reviews as and when needed.
You will contribute to project planning by providing effort estimates for tasks assigned to you by the Lead Engineer.
You will be expected to document your work clearly and concisely in the source code.
You will be expected to proactively contribute to software quality and stability by fixing bugs and implementing features.
You will be expected to assist our Customer Support team with investigation and suggestions related to issues reported by users
Requirements
Good communication skills, well organised good time management.
5+ years experience of commercial software development to deadlines.
Excellent C++ knowledge.
Experience and knowledge of pixel formats and colour workflows in post-production.
Knowledge of video file formats (Quicktime, MXF, DNxHD).
Knowledge of FFMpeg and BMX libraries for encoding and decoding.
Knowledge of camera file formats (Red, ARRI).
Colour Science expertise an advantage.
Successful experience of working in a development team.
Experience of cross-OS development including, Windows, Linux, and OSX.
Knowledge of post-production and compositing an advantage.
Benefits
25 days holiday + bank holidays
Pension scheme & life assurance
Health cash plan & medical insurance
Season ticket loan
Company’s social events
Beer O’Clock Fridays
Gym Discounts
Learning & development plans
Foundry’s discount & saving scheme


The Company.

Foundry develops creative software for the digital design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe.


Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. Foundry partners with these companies to solve complex visualization challenges to turn incredible ideas into reality.


The company’s products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade.


Founded in 1996, Foundry is headquartered in London, with 300 staff and a presence in the US, China, Japan, Australia and Europe. In 2015, the London Stock Exchange named Foundry one of the “1000 Companies to Inspire Britain.” It regularly features in The Sunday Times’ Tech Track as one of Britain’s fastest-growing private technology companies.


For more information visit www.foundry.com.
Topic archived. No new replies allowed.