using a vector and fstream[code] #include <iostream> #include <stdio.h> #include <vector> #include <fstream> using namespace s...
new to open glIf you are new to openGL maybe you should try Swiftless's tutorials. http://www.swiftless.com/openg...
struct pointer vector gets weird after adding another struct pointer to itWell I guess this solution works! [code]#include <iostream> #include <vector> #include <list> usin...
struct pointer vector gets weird after adding another struct pointer to itMy plan is that players vector will always add and remove players (because of disconnect), so keepin...
struct pointer vector gets weird after adding another struct pointer to itWhat is a more better and safer way to ensure that it is always pointing towards it? I wouldn't want...
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