OpenGL 0x00000000 on glDrawArrays with threadsWell the problem had to do with OpenGL. I did not provide enough information here for it to be solve...
OpenGL 0x00000000 on glDrawArrays with threadsHmm, I haven't been able to reproduce the problem with new code, and what I have is way too large fo...
OpenGL 0x00000000 on glDrawArrays with threadsI've tried using mutexes... I must be doing something wrong because they don't seem to be helping. I...
OpenGL 0x00000000 on glDrawArrays with threadsI have an std::map that stores pointers to classes. I have the main program and a separate thread. I...
set std::map value from within function without deleting on returnYou're right I'm sped. I was doing something really weird. Thanks for confirming though.
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