User: Pirkk

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User profile: Pirkk

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User name:Pirkk
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Number of posts:6
Latest posts:

OpenGL 0x00000000 on glDrawArrays with threads
Well the problem had to do with OpenGL. I did not provide enough information here for it to be solve...

OpenGL 0x00000000 on glDrawArrays with threads
Hmm, I haven't been able to reproduce the problem with new code, and what I have is way too large fo...

OpenGL 0x00000000 on glDrawArrays with threads
I've tried using mutexes... I must be doing something wrong because they don't seem to be helping. I...

OpenGL 0x00000000 on glDrawArrays with threads
I have an std::map that stores pointers to classes. I have the main program and a separate thread. I...

set std::map value from within function without deleting on return
You're right I'm sped. I was doing something really weird. Thanks for confirming though.

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