User profile: Zaap

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User name:Zaap
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Number of posts:65
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Counting vowels and storing non-vowels into array
[code] #include <iostream> #include <cctype> #include <string> using namespace std; int main(){ ...

Tile collision control with SDL2
Ok so my bad, usually it's better to use sprites with the same size, but here, instead of dividing t...

Tile collision control with SDL2
Can you tell me if player and tile sprites have the same size ?

Tile collision control with SDL2
This looks ok, so what's the issue ?

Tile collision control with SDL2
[code] bool checkValidTile(player p, int map[4][4]){ if(map[p.x/W][p.y/H]==0) return false; ...