MFC Proj Treat WChar_t AS Built in Type issueI am working with VC++ proj having "Character Set" as "Use Unicode Character Set" and "Treat WChar_t...
vector memory allocationthen vector<Type> *vect is equal to vector<Type*> *vect ?????
vector memory allocationvector<Type> vect; //allocates vect on stack and each of the Type (using std::allocator) also will b...
difference between erase and clear
vector<int> *vec; allocate memory and
suppose vec conatins 10 values then
pointer deletionsi have class and one member variable
vector<double> * vec;