User: stulleman

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User profile: stulleman

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User name:stulleman
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How to avoid this memory leak?
The implementation of attachChild(...): [code]void SceneNode::attachChild(std::unique_ptr<SceneNode...

How to avoid this memory leak?
Hello Forum! I have a class SceneNode that uses a vector of std::unique_ptr<SceneNode>'s to store i...

OO programming?
World.h : [code]#ifndef __WORLD_H__ #define __WORLD_H__ class Player; #include <unordered_map> #in...

OO programming?
Hello Forum! I've decided to learn c++. I already know other languages like Java and C#. It's ea...

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