Best method for text trees in games? (XML vs etc.)I guess that this will all boil down to a matter of opinion, but I'm all ears for assistance. I'm...
Class within a classWell, just a couple of things you did wrong here. 1). You are using two separate classes, not one in...
PDCurses getch() buffersWell, my main loop looks like this: [code] while(bGameActive == true) { DrawGui(); // Updates the G...
PDCurses getch() buffersIt keeps buffering the key, I'm trying to find a function (or a sequence of functions) to stop that
PDCurses getch() buffersI'm attempting to make a game under PDCurses (almost identical to NCurses, for those of you who don'...