Reuse a thread ?[quote]lack of concurrent collections in STL[/quote] As opposed to the "thread-safe" structures in ...
How did the church make a comeback[quote]How did the church make a comeback from such big blunders like:[/quote] Define "the church". ...
SDL 2.0 GL 3.3 no renderYou need to select the projection matrix before calling glOrtho.
Strange OpenGL runtime exceptionsCheck where you are calling testDraw(). It looks like you're using an uninitialized pointer.
Virtual Inheritance should be default[quote]1) templates[/quote] Well, then you can't put the two kinds of Mobs in the same container. ...
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